Welcome to the Vulpine Imperium!
The Vulpine ImperiumÂ© is a fully-interactive Redwall-based online club. Members will join ships, submit to the captain's cruel whimsy, and partake of humourous and entertaining distractions while serving, er, spending time in the club. There is a large and sprawling town wherein are found such staples as an apothecary, a bank, various shops, and a dock.
But be forewarned - failure to perform your tasks properly (or with the proper decorum!) will get you thrown in the brig. Ships can leave the port and have adventures, or stick around to help out with more domestic things. Go to the status page to see what we've accomplished so far, and may the the blessings of His Grace the Emperor tumble down upon you like a golden fog.
Prominent Citizens1. wolf bite
2. Calantorntain S. Pickwic
3. Zagger Z. Rath
4. Kenshin R. Bladedart
5. Vulpera C. Errul
6. Alfanr Arildson
7. Methalor Xanthir
8. IronPaw R. SkarBlade
9. Terren Fertonholt
10. Sindri Eklund
Top Corporations1. Crooked Coffers, Inc.
2. Kreehold Barracks
3. Sharptooths INC.
4. Ye Olde Berries
5. The Director's Men.
7. Fogey Police Force
8. Chattels Real, Inc.
9. Manipulating the Economy
10. Kaiba Corp.
Game Events: The Vulpine Imperium: Ten Years Later
Bugs 6, Yr. 1733, 11:12 am
As of this month, The Vulpine Imperium, a website that has become one of the last bastions of activity within the ROC, has been running for a decade.
Together as players we have created and maintained a world of action, adventure, intrigue, emotion, and good, rollicking fun. We have all made characters we are heavily invested in, characters who have become inseparable from the history of the Imperium, each playing an active role in how events of the past ten years have played out.
We have gone through ups and downs in activity and have weathered our fair share of bugs and hacks, but still here we are, writing together and making good, lasting stories. Because that's what we're about here: Storytelling. Together we have created legends, our characters heroes and villains within the constantly intertwining mythos of the Imperium.
And there is much more to come. A new age of the Imperium is beginning, new plans set in motion as we sail into a vast world of discovery and expansion for both the setting of the VI and for our characters. I look forward to sharing in this discovery with each and every one of you, our dedicated writers.
A special and much heartfelt thanks to Retto, our Minister of Innovation, for keeping this site up and running as long as he has. I also thank our admins, both past and present, for preserving a consistent setting and keeping the VI true to its purpose.
Lastly, to all of you who make up our community of players: This place would not be what it is today without your inspiration and creativity. We built this place as a community, and that is how we have endured-- not through the will or power of one, but through our work as a team of writers who are, in my opinion, one of the most supportive, friendly, and close-knit online communities I have encountered.
Let's hear it for the VI! Huzzah!
Server Status: New Host
Soggus 27, Yr. 1733, 6:03 pm
If you're seeing this message, then you're visiting the new host! And the database is loaded properly! And it seems to be hooked up right. Whew! For more details visit the Bilge and Bucket.
Server Status: Host Move
Soggus 27, Yr. 1733, 12:33 pm
The Vulpine Imperium will be moving to a new host this weekend, following some technical difficulties at our current host earlier this week. There may be some downtime, and some posts/changes may be lost (I'll do my best to keep everything intact, though). Thank you all for your patience while we transition!
Game Events: Hide Captain killed in line of duty
Soggus 26, Yr. 1733, 11:57 pm
Captain of The Golden Hide, Aleyah Malik, was killed while on a mission on Coran while she and her crew investigated possible Maelstrom connections on the island. According to reports, the Maelstrom prisoner captured by the crew escaped, then attacked and killed the Captain.
Malik is succeeded in Captaincy by the former First Mate of the Hide, Brek Larks.
Game Events: War in Bulle Harbore!
Soggus 13, Yr. 1733, 12:22 am
In a surprising turn of events, the manor known as Sleet Hall has been attacked by agents of the Anarchist Group known as Maelstrom. Members of the group attacked in force around around dinner-time, interrupting a personal meeting of the MinoNice. They entered the Hall only to find themselves lost within its many hallways and strangely dead-end wings**. It is said that the Minister greeted them with “a madd'n'd laffin', like a crazie beast”.
However, within the hour, Maestrom found itself flanked by dozens of beasts bearing grey articles of clothing bearing a vulpine skull. Known as the Grey Guard, the charge was lead by cloaked and masked beast refereed to as the Ash Prophet who urged the rag-tag band to fight. The clash was violent, and though many beasts fell, eventually agents of Maelstrom reached the Minister's chambers.
It was at this point that a second group of Grey Guard's beasts, lead by the new Blademaster of the Unsmudgables (showing an interesting connection between the two factions), joined the fight at the front of the Hall. Like a relentless tide, they washed over and killed many of the invaders, forcing an early retreat.
Unfortunately, the Minister sustained a serious injury during the fight, though appears to be making a full recovery. When asked to comment on the situation, he replied:
“It was only by the heroism of these individuals that my life and the Harbour is saved. Their actions will not be forgotten.”
Clean-up is still underway at the Hall, where at least a dozen bodies have been uncovered, bearing the insignia of both factions. A funeral event is planned to mourn citizens of the Harbour, while the bodies of others will be burned. This is the undeniable beginning of a war against the faction known as Maelstrom.
** It is said that the previous owner of the Hall, a certain Icerain A. Sleet, enjoyed confusing her victims before roasting them. These rumours were unable to be verified, though digging through articles lost in the MinoWar building provided the editors with pawfuls of ash and a smell of sulfur.